Use the stage's actual name to identify its enemies and layout. Imperial Bastion is the Tyranid battlefield shown for Malum Caedo in the demo; The Great Parch is Neave Blacktalon's Skaven battlefield. A general mention of Aqshy's plains or a Space Hulk is not a replacement for those stage names.
Identify Named Warhammer Survivors Stages
| Battlefield | Universe | Established setting or enemy detail |
|---|---|---|
| Imperial Bastion | Warhammer 40,000 | A besieged bastion with Tyranid swarms, shown in the demo |
| The Great Parch | Age of Sigmar | Ashen plains with Skaven, shown in the demo |
| Ork Stronghold | Warhammer 40,000 | Ork mobs, including Grots, Bomb Squigs, Boyz and Lootas |
| Hammerhal | Age of Sigmar | A city spanning Aqshy and Ghyran, with Skaven and Blades of Khorne on different sides |
| Gallowdark | Warhammer 40,000 | A corrupted, derelict Space Hulk occupied by the Death Guard |
| Hobby Table stages | Respective 40K and Age of Sigmar universes | Hobby tools and paint pots, with mixed enemy factions from the selected universe |
This is a reference to named battlefields, not an exhaustive stage-unlock checklist or a map of every pickup. Exact unlock conditions, routes and secret locations are not established here for all stages.

Hobby-table battlefield example; this image is not a labelled route map or an unlock guide.
Use Hammerhal's Stormrift Realmgate
Hammerhal connects its Aqshy and Ghyran sides through the Stormrift Realmgate. Moving between them changes the biome and the enemy faction you face: the city is besieged by Skaven on one side and Blades of Khorne on the other.
Before moving on, identify the current side, note the threats you are handling, and prepare to read the new faction's attacks after crossing. The gate changes the battlefield within this Age of Sigmar setting; it does not allow a 40K champion to enter the Age of Sigmar roster.
Keep Hobby Table Stages Within Their Universe
Hobby Tables can bring several factions together, sometimes at once. You still choose a champion from that stage's respective universe. Mixed enemies do not mean a combined 40K-and-Age-of-Sigmar character pool.
Treat a narrow corridor and an open battlefield as different movement problems, but do not assume every enemy obeys the same obstacle rules. Keep an exit available while you learn the route. Use enemy factions and skills to identify the pressure, then choose a specific Objective for the run.