Burning deals damage over time and makes affected enemies move faster. Poisoned deals damage over time while slowing enemies. Nuln Oil applies Oiled, slowing affected foes and making fire attacks more effective. Build around the whole effect, including the change in movement.
Compare Warhammer Survivors Status Effects
| Effect | Established behaviour | What to watch |
|---|---|---|
| Burning | Fire damage over time; affected enemies move faster | A burning group can still close the gap |
| Poisoned | Poison damage over time; affected enemies slow down | A slowed enemy is still an active threat |
| Oiled | Nuln Oil slows affected foes and increases vulnerability to fire | Pair the coating with a fire-damage source |
| Stunned | Temporarily halts movement, but not attacks | Do not move into an attack just because the enemy stopped |
| Healing | Gradually restores lost health | Enemies can heal as well as champions |
| Warded | Makes affected enemies more resilient | Skaven near a Bell of Doom can receive it |
This is a practical selection of effects, rather than an exhaustive status database. Some enemies are immune to particular effects; the same plan will not affect every target equally.

Mechanics diagram illustrating the stated interactions; this is not a game screenshot or a measured damage chart.
Combine Oiled with Fire Damage
- Have Nuln Oil and a fire-damage attack available in the run.
- Bring both effects onto the same enemy group.
- Keep an escape route while Burning speeds affected enemies up.
The interaction improves fire damage; it does not identify an evolved weapon or bypass a boss requirement. Use the Nuln Oil page for that weapon's evolution and combat combos for supporting interactions.
Check Effects on Your Champion
Status effects also apply to the character you control. Death Guard auras and weapon attacks can poison you, and Acolyte Globadiers leave toxic clouds. Move your champion out of the hazard rather than waiting for your followers to solve it.
Frenzon is a beneficial pickup: it gives your champion Berserk and increases the frequency of weapon attacks. That player pickup description should not be replaced with assumed values from a different enemy buff.
If enemies suddenly become faster and more dangerous together, inspect the faction traits and enemy skills. A Tyranid Synapse source or an Ork Waaagh creates a different problem from an isolated Burning enemy.